Ludomedia è il social network per chi ama i videogiochi. Iscriviti per scoprire un nuovo modo di vivere la tua passione.

Lucasfilm weighs in on Star Wars: Battlefront 2 loot box controversy

Lucasfilm has come out in support of EA's decision to temporarily remove microtransactions from Star Wars: Battlefront 2.



Over the weekend, information about what went on behind the scenes at EA before the publisher pulled the paid-for currency, Crystals, came to light.



Multiple sources reported at the time that Disney CEO Robert Iger is said to have made a call to EA CEO Andrew Wilson, which expedited the removal of microtransactions.



According to the Washington Post, it was Disney's chairman of consumer products and interactive media division, Jimmy Pitaro, who made the call to EA, though at the behest of Disney's upper management.



No other details about what went on during the call were reported, but Lucasfilm did release a statement to the paper, supporting EA's decision. “Star Wars has always been about the fans — and whether it's ‘Battlefront or any other Star Wars experience, they come first,” a Lucasfilm representative said.



https://assets.vg247.com/current//2017/06/EAPlay_SS6_NewEraScreenshot_Rey_WM.png



“That's why we support EA's decision to temporarily remove in-game payments to address fan concerns.”



Crystals remain inaccessible in Star Wars: Battlefront 2 at the time of writing, with the in-game currency, credits, being the only means of buying Star Cards and loot crates. If you're looking to wrap your head around this, and the rest of Battlefront 2's convoluted progression systems, hit the link for more.

Continua la lettura su www.vg247.com

20 novembre 2017 alle 20:50