Dreams is just mad. Media Molecule's PlayStation 4 exclusive creation suite was available in early access for the better half of this year, and it's meant that dedicated players have been able to hone their skills and make some incredible things. One user who's been experimenting with the game goes by TannicAlloy on Twitter, and he's produced some of the most impressive examples of what Dreams can do.
Case in point: basic performance capture.
As you can see in this video, he's been able to get a rough motion capture prototype running within Dreams using two PS4 controllers and bits of string. The DualShock 4 attached to the top of his head has strings taped to the sticks and triggers, which are then also taped to his face. This allows an in-game puppet to imitate basic facial movements, like opening and closing the mouth, raising the eyebrows, or even controlling eyelid movements. A second DualShock 4 is affixed to the back of TannicAlloy's head, which is used to capture the motion itself.
The results are mightily impressive for a game not necessarily built for this type of thing. The methods used are rudimentary, but it works. In terms of practical use, you could do very basic in-game acting for animated shorts, cutscenes, or music videos.
Dreams is crazy.
[source twitter.com, via vg247.com]
Comments 13
I guess that’s cool? But he could no doubt just move the sticks with his thumbs to animate the eye brows a lot easier I think? Obviously the point of Mo-cap is to replace hand made animations but it’s not supposed to make it harder. Not sure how much further it can really be optimised? Fun though I guess!
This is nuts.
Better face animation then mass effect adromada.! Oh wait .. It ain't 2017.anymore.. Hmm better then the quit man!
I didn't even realise that was a dualshock strapped to his head until I read the article.
Madness
Just seeing how creative people are with this game is so awesome... and makes me feel like a total schlub
Clearly he's got a lot of time on his head
Man that's crazy.
Reminds me of the time people were using two kinects for a "homemade" mocap for SFM.
Nick Park must have declined a lot of night's out as I am sure Raymond Briggs did but my oh my I am so glad they did.
This game is soo underrated OMG.
@get2sammyb Wait, he’s got a DualShock there too??
I see ingenious things like this, and realise just how dumb I really am
Haha wow thats so neat!
Ingenious. Certainly frees up the hands for doing the body animations. Clever stuff indeed.
Tap here to load 13 comments
Leave A Comment
Hold on there, you need to login to post a comment...