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How Ninja Theory is making Hellblade's cutscenes on a budget

Hellblade has nowhere near the budget of Ninja Theory's past games. So how is the indie making the cutscenes look just as good? Heavenly Sword kicks off Ninja Theory's reputation for gorgeous, cinematic cutscenes, and was the first game to use full performance capture. Other Ninja Theory games like Enslaved and DmC also employed this […]

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28 aprile 2015 alle 07:00