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Losing Dead Island 2 project was a “catastrophic blow,” says former dev

Cancelling an in-development game is not an easy decision, especially if the studio spent three years working on it. Dead Island 2 was in development for three years before publisher Deep Silver ended its relationship with developer Yager. Yager said at the time that the publisher's vision “fell out of alignment” with that of the

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22 ottobre 2015 alle 12:00

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