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Overwatch, grandi cambiamenti per Mercy e D.Va con l'ultimo update

Blizzard Entertainment ha annunciato attraverso un nuovo trailer, intitolato “Hero Balance Updates“, i cambiamenti in arrivo in Overwatch, in particolare per D.Va e Mercy.



Per tutti i giocatori PC, le modifiche sono già attive sul Reame Pubblico di Prova (PTR). Riportiamo di seguito l'intera lista dei cambiamenti che saranno effettuati con l'ultimo update:



D.Va



Micro Missiles (New Ability)



D.Va fires a barrage of small rockets that detonate on impact, dealing damage in a limited radius around each explosion. These can be fired while D.Va is using any other ability or firing her Fusion Cannons



Defense Matrix



Defense Matrix's resource meter will now deplete twice as quickly



Boosters



Fusion Cannons can now be fired while flying



Developer Comments: D.Va's Defense Matrix uptime has proven to be too strong, but simply reducing it without making other changes would make her too weak (and far less interesting to play). Instead, we're adding a new ability, and giving her the ability to fire while flying. These changes give D.Va a lot of new options while maintaining Defense Matrix's ability to shut down big enemy attacks.



Mercy



Resurrect (formerly Mercy's Ultimate ability)



Ability now targets a single player, instead of every player within a radius



Radius reduced to 5 meters



Ability cooldown is 30 seconds



Mercy is no longer granted invulnerability while Resurrect is active



Valkyrie (New Ultimate Ability)



Valkyrie unleashes the full power of Mercy's Valkyrie Suit, enhancing her weapons and abilities for 20 seconds:



Caduceus Staff: Mercy's healing and damage boost beams now affect all allies near the targeted teammate, and the staff's effective range has been extended



Caduceus Blaster: Granted infinite ammo, while simultaneously increasing damage and fire rate



Guardian Angel: Increased range and movement speed



Resurrect: Cooldown is instantly reset when Valkyrie is activated and reduced to 10s after the initial cast



Hover: Mercy gains the ability to fly freely, at increased movement speed



Regeneration (Passive): No longer interrupted when Mercy takes damage



Developer Comments: While resurrecting downed allies is a core part of Mercy's gameplay, the way her Ultimate functioned was causing a number of problems. It was frustrating to play against, and it incentivized Mercy players to hide away from important battles, instead of taking part in them. This version turns Resurrect into a single target ability. It's still an important part of Mercy's kit, but plays much better for both Mercy players and her enemies. Valkyrie, her new Ultimate, gives her the opportunity to make big game-making plays and opens a number of new options for her.



Reinhardt



Barrier Field



Holding primary fire while your shield is active now allows you to rotate the camera



Developer Comments: This change gives Reinhardt more situational awareness while using his shield, allowing him to keep an eye on the battlefield while still protecting his team.



USER INTERFACE



Added an “Outline Opacity” option under the custom reticle settings (found under Controls > Options > Advanced), which allows players to control the opacity of the black outline surrounding the reticule



BUG FIXES



General



Fixed an issue that prevented players from automatically joining Match Chat, even when the option was enabled



Fixed a bug that prevented players from receiving the Perfect Round indicator after an Elimination game if they received a temporary health boost from an ability (e.g. Lúcio's Sound Barrier)



Heroes



Fixed a bug that occasionally caused the heroes' “sigh” voice line to play when respawning



Fixed a bug that interrupted the animation on Ana's eye during the Beach Ball emote with her Captain Amari skin equipped



Fixed a bug that prevented Doomfist from being knocked back when his Rocket Punch ability was being used



Fixed a bug that allowed Doomfist's Rocket Punch to hit players through the taxi on King's Row



Fixed a bug that caused a pair of pink fuzzy dice to mysteriously float onto the screen when viewing D.Va's weapon in the Hero Gallery if her Cruiser skin was equipped



Fixed an issue that caused the golden tint of Junkrat's weapon to appear dull when his Firework skin was equipped



Fixed a bug that caused Mei's Ultimate to appear friendly (it failed to change from blue to red) after being reflected by Genji



Maps



Fixed a bug that prevented reflections from appearing on weapons while standing in certain areas on Ilios



Fixed a lighting issue that caused some items on the last point of Route 66 to take on a pinkish hue when players used low video settings



Fixed an issue that caused reflections to appear overly dark while players were standing in areas of The Cave Inn on Route 66



Fixed an issue that caused excessive camera zoom and flashing lights when players loaded into the tutorial map



Fixed a bug that prevented plated railings from being properly destroyed by weapons fire on Volskaya Industries




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26 agosto 2017 alle 09:20