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Cover rFactor 2 (PC)

rFactor 2 PC

Cover rFactor 2 (PC)
Genere
Gioco di guida
Data di uscita
28 marzo 2013
Produttore
Studio 397
Sviluppatore
Studio 397
Link
store.steampowered.com

Summary

rFactor 2 is a realistic, easily extendable racing simulation from Studio 397. It offers the latest in vehicle and race customization, great graphics, outstanding multiplayer and the height of racing realism. rFactor 2 features mixed class road racing with ultra realistic dynamics, an immersive sound environment and stunning graphics, perfect for top-level esports and a rich single-player experience.

Race against a field of AI cars, or in multi-player mode against others. rFactor 2 supports a full day-night cycle as well as dynamically varying weather conditions such as rain which dynamically builds into puddles. Tracks feature "real-road" technology that changes the grip as more cars drive on it. You can run full 24 hour endurance events and in multi-player mode, driver swaps are also supported. Everything can be customized by the community, including adding new tracks and cars, and a wealth of add-ons are available on-line.Working with several partners, rFactor 2 has been used in hundreds of esport championships all over the world – in particular McLaren's World's Fastest Gamer and Formula E.

rFactor 2 is also an evolving product, which will be updated and added to for many years, so the list of features will expand!
Features

Physics

- Updated to use multi-core CPU technology

- Advanced physics engine

- Newly updated tyre model

- Driving surface construction, even painted line thickness, affects grip levels

- Engine boost and Turbo modeling

- Complex aerodynamics

- Head physics, cockpit vibrations, detailed bump modeling

Dynamic Racing Experience

- Real-time day/night lighting transitions

- Realistic wet/dry weather transitions

- Dynamically laid rubber increases grip throughout racing session(s)

- Rubber chunks (“marbles”) roll off tyres and can affect grip

- Tyres sustain damage from poor driving (such as "flatspotting" a tyre) or setups, affecting grip immediately and over time

- Dynamically drying racing line after rain

- Environments filled with animated events like planes, flag marshalls and more…

Graphics/Sound

- Real-time day/night lighting transitions

- Projected headlights for night time driving

- Open VR support for multiple headsets

- Look to apex and head motion tracking support

- DX11 advanced graphics engine

- Real-time day/night transitions

- Adjust player and opponent volume ratio

- See the apex with the Look Ahead slider

- Adjust your seat and mirror while in the driver's seat

- Updating real-time scoring towers

- Expanded and enhanced gauge and LCD features for vehicle cockpits

- Improved loading times

- Updated sound engine

- Changing engine sounds based on upgraded vehicle performance

Gameplay

- New AI who will race for and defend positions

- Define AI opponent types, strength and aggression

- Races can be lap based, time based or both

- Vehicle upgrade system that affects both the appearance and performance of a vehicle

Camera/Replays

- “Resume from Replay” allows you to resume a race from a saved replay

- Full screen monitor and ability to rewind

- Freely move camera from any position including the ever famous exclusive Swingman

- Spectator mode

Multiplayer

- Opponent car skins automatically transmitted

- Completely new multiplayer engine

- Dedicated server

- Native voting system

- Add AI to multiplayer games

- Boot and ban player lists that can be passed around

- Security checks to combat potential cheating

Open Architecture

- Support for modder created car,track and plugin content

- Fully adjustable Showroom, UI and HUD layouts

- More Plugin Interfaces

- Easy to use customizable multi-language support

- Rules to simulate different types of racing

- Completely customize your controller

- Drop in new vehicle liveries

Cars and Tracks

- Over 35 free and paid licensed cars and tracks includiing Silverstone, Renault, Formula E, McLaren, Mercedes, Bentley - the list goes on

- Steam Workshop support for installing cars and tracks

- Steam Item Store for paid content here http://store.steampowered.com/itemstore/365960/browse/?filter=Packs

- For a current list of cars and tracks shipped with the simulation visit this link to the workshop: https://steamcommunity.com/id/studio-397/myworkshopfiles/?appid=365960

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Summary

rFactor 2 is a realistic, easily extendable racing simulation from Studio 397. It offers the latest in vehicle and race customization, great graphics, outstanding multiplayer and the height of racing realism. rFactor 2 features mixed class road racing with ultra realistic dynamics, an immersive sound environment and stunning graphics, perfect for top-level esports and a rich single-player experience.

Race against a field of AI cars, or in multi-player mode against others. rFactor 2 supports a full day-night cycle as well as dynamically varying weather conditions such as rain which dynamically builds into puddles. Tracks feature "real-road" technology that changes the grip as more cars drive on it. You can run full 24 hour endurance events and in multi-player mode, driver swaps are also supported. Everything can be customized by the community, including adding new tracks and cars, and a wealth of add-ons are available on-line.Working with several partners, rFactor 2 has been used in hundreds of esport championships all over the world – in particular McLaren's World's Fastest Gamer and Formula E.

rFactor 2 is also an evolving product, which will be updated and added to for many years, so the list of features will expand!
Features

Physics

- Updated to use multi-core CPU technology

- Advanced physics engine

- Newly updated tyre model

- Driving surface construction, even painted line thickness, affects grip levels

- Engine boost and Turbo modeling

- Complex aerodynamics

- Head physics, cockpit vibrations, detailed bump modeling

Dynamic Racing Experience

- Real-time day/night lighting transitions

- Realistic wet/dry weather transitions

- Dynamically laid rubber increases grip throughout racing session(s)

- Rubber chunks (“marbles”) roll off tyres and can affect grip

- Tyres sustain damage from poor driving (such as "flatspotting" a tyre) or setups, affecting grip immediately and over time

- Dynamically drying racing line after rain

- Environments filled with animated events like planes, flag marshalls and more…

Graphics/Sound

- Real-time day/night lighting transitions

- Projected headlights for night time driving

- Open VR support for multiple headsets

- Look to apex and head motion tracking support

- DX11 advanced graphics engine

- Real-time day/night transitions

- Adjust player and opponent volume ratio

- See the apex with the Look Ahead slider

- Adjust your seat and mirror while in the driver's seat

- Updating real-time scoring towers

- Expanded and enhanced gauge and LCD features for vehicle cockpits

- Improved loading times

- Updated sound engine

- Changing engine sounds based on upgraded vehicle performance

Gameplay

- New AI who will race for and defend positions

- Define AI opponent types, strength and aggression

- Races can be lap based, time based or both

- Vehicle upgrade system that affects both the appearance and performance of a vehicle

Camera/Replays

- “Resume from Replay” allows you to resume a race from a saved replay

- Full screen monitor and ability to rewind

- Freely move camera from any position including the ever famous exclusive Swingman

- Spectator mode

Multiplayer

- Opponent car skins automatically transmitted

- Completely new multiplayer engine

- Dedicated server

- Native voting system

- Add AI to multiplayer games

- Boot and ban player lists that can be passed around

- Security checks to combat potential cheating

Open Architecture

- Support for modder created car,track and plugin content

- Fully adjustable Showroom, UI and HUD layouts

- More Plugin Interfaces

- Easy to use customizable multi-language support

- Rules to simulate different types of racing

- Completely customize your controller

- Drop in new vehicle liveries

Cars and Tracks

- Over 35 free and paid licensed cars and tracks includiing Silverstone, Renault, Formula E, McLaren, Mercedes, Bentley - the list goes on

- Steam Workshop support for installing cars and tracks

- Steam Item Store for paid content here http://store.steampowered.com/itemstore/365960/browse/?filter=Packs

- For a current list of cars and tracks shipped with the simulation visit this link to the workshop: https://steamcommunity.com/id/studio-397/myworkshopfiles/?appid=365960