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Guerrilla games: Rise of the Tomb Raider's back to basics approach feels right

Scrappy fights, crafting with animal entrails and cavernous puzzles: the latest from Crystal Dynamics could finally be a return to the Tomb Raider of old. “Lara's no ninja, so guerrilla combat is needed to take down enemies. Spirit and spit are more important here than skill and technology” The last time I picked wild mushrooms

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1 luglio 2015 alle 16:15