Assassin's Creed Syndicate Gets New PC Patch, See the Changes Here
Ubisoft has released a new patch for the PC version of Assassin's Creed Syndicate. The update, which is small at around only 440 MB on Uplay and 180 MB on Steam, adds support for the Jack the Ripper DLC, fixes a range of issues, and should improve stability and performance across the board.
Some of the bugs fixed by this update, 1.31, include a problem where enemy NPCs would sometimes disappear after beating a gang leader and various collision and navigation issues. The update also introduces the ability to alter clothing physics; more details about that item specifically are available here.
The full patch notes are available below, as written by Ubisoft.
Assassin's Creed Syndicate 1.31 Patch Notes:
Added DLC Jack The Ripper support
Added additional parameter to AC.ini for disabling cloth motion 30FPS limits
Fixed crash in multi-monitor mode in London
Fixed FXAA with enabled MSAA
Fixed changing of display in fullscreen mode issues
Fixed flickering panel in World Map
Fixed various render issues
Fixed several online issues
Minor UI improvements
Online
Fixed a display issue with add-on price for the Season Pass owners
Fixed an issue where sometimes The Ubisoft Club Rewards couldn't be equipped right after redeeming them
AI/NPC
Fixed an issue in the Gang War activity where enemy NPCs would sometimes disappear after eliminating the gang leader
Game System
Fixed an issue where it was sometimes possible to switch gear when the player was not supposed to
Fixed an issue where switching characters could cause two instances of Evie to appear
World/3D/Menu/HUD
Fixed an issue where the “Letter from the Front“ collectibles would not appear on the minimap
Fixed an issue with the brightness of the map in the “Strange Bed fellows” mission
Fixed some collisions and navigation issues
Fixed some icons issues
Fixed an issue where the Kenway flag model would not appear after obtaining it
Fight
Fixed an issue where, in some cases, the player would not always play his hurt animation
Mission
Fixed an issue with ally stations that sometimes prevented the player from hiring them
Fixed an issue in the "Change of Plans" mission where the gate from the sewers could be locked, thus blocking the player's progression
Behavior
Fixed some issues with the player's animations
Fixed some issues where the player could get stuck in specific places
Fixed an issue in the "Darwin kidnapping" mission where, in some cases, the player could not carry him anymore
Stability/Performance
Improved performance and stability

Yoyo1976
stica.... hanno fissato un bel pò di bacarozzi !!!