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Watch how the different weapons in The Division make it a real RPG

Massive explains how plain old real world guns can still lend themselves well to role-playing games.



The RPG aspects of The Division can be felt in more than seeing numbers flying off dudes you're shooting. According to developer Massive, the different characteristics you find on each weapon will go a long way in facilitating the different player classes.



Here's senior game designer Fredrik Thylander explain how the studio does this.



Thanks, IGN.

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24 febbraio 2016 alle 09:40