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Fallout 4 Patch Hits PC, Coming to PS4 and Xbox One Later

Following its beta release last week, Fallout 4's latest patch has now arrived for everyone on Steam, Bethesda announced today. It's coming to PlayStation 4 and Xbox One later.



Fallout 4's 1.4 update is now live and public on Steam. When we have more info on the console update, we will share info.



— BethesdaGameStudios (@BethesdaStudios) 29 February 2016If history is any indication, the patch--1.4--should come to console by the weekend. We will let you know when it does arrive.



As announced previously, patch 1.4 introduces support for DLC (three expansions were recently detailed) and delivers a range of new art customization options for the Workshop crafting system. In addition, it delivers more than two dozen bug fixes, including a solution for a problem involving screen effects not completely clearing away after using a scope.



Additionally, the update fixes a problem with a "Kremvh's Tooth" quest item not spawning as it should. If you encountered a problem sprinting while in third-person with a minigun equipped, that issue should now be resolved as well.



Fallout 4's first expansion, Automatron, arrives in March; its achievements recently leaked.



The full patch notes are posted below.



Fallout 4 1.4 Patch Notes:
New Features:



Support for add-ons



Additional art customization added to Workshop:



Super Mutant clutter including meat totems, meat bags and meat cart
Raider clutter including raider poles, cages and tents
Abstract and portrait paintings
Variety of new signs
More metal and wood doors variants
Fixes



General stability and performance improvements
During "Getting a Clue" quest, Kellogg's desk will remain a working container
During "Rocket's Red Glare", resolved issue where companions could not be dismissed after completing the quest
Fixed an issue with "Kremvh's Tooth" quest item not spawning properly
Settlements under attack will now display an updated message with the results of the attack if player does not respond
Fixed an issue with screen effects not clearing away properly after using a scope
Fixed an issue with trying to sprint while in third person with a minigun equipped
Rank 4 of Demolition Expert perk now properly increases the area effect of explosives
The Scrounger perk now includes additional common ammo types
Fixed an issue where Calvin Whitaker would disappear in Vault 81
Fixed an issue where Ninja and Sandman perks combined would apply the incorrect damage bonus
Fixed an issue where Rank 3 of Grim Reaper's Sprint did not fill critical meter properly
Fixed an issue with key cards not spawning correctly in Vault 75
Fixed an issue where enemies would stop spawning during "Airship Down"
Being in first person while wearing power armor and quickly switching weapons will no longer cause the Pip-Boy to be stuck
Fixed an issue with the autosave counter getting incorrectly reset
Fixed issue that would cause the Pip-Boy menu to turn invisible while swimming
Fixed an issue where scrapping larger quantities of a single item would inadvertently scrap a legendary item
Fixed issue where exiting workbenches would cause third person to stop working properly
The Scribe can now be assigned consecutive settlements properly
Fixed issue with duplicating scraps shipments
Fixed issue with vendors not properly exchanging caps after several consecutive transactions in a row
Fixed issue with the quicksave and autosave message persisting through loading screens
Fixed an issue where updating to the latest patch would cause Options settings to reset back to default (Xbox One)
Fixed an issue with loading save with a placed object in water, not properly floating

Continua la lettura su www.gamespot.com

1 marzo 2016 alle 01:50