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Call of Duty: WWII, il changelog della prima patch del titolo Sledgehammer Games

Sledgehammer Games, in collaborazione con Activision, ha svelato il changelog completo della prima patch che sarà a breve rilasciata in Call of Duty: WWII.



L'update non sarà focalizzato esclusivamente sulla correzione di bug; gli sviluppatori provvederanno infatti ad eseguire i primi bilanciamenti delle varie armi presenti nell'ultimo capitolo della serie (qui la nostra recensione). Ed ora, il changelog completo:



COD:WWII MULTIPLAYER UPDATES:



Connectivity improvements and optimizations



Fixed de-ranking issues



Addressed an issue where players encountered an infinite load screen



Leaderboard stability improvements and bug fixes



General UI improvements



Loading optimizations



Splitscreen functionality improvements



Added new unlock inventory stars to indicate when new items are added



Adjusted hit marker audio to be higher default level (note: can be adjusted in settings)



Fixed out of world exploits on Gustav Cannon and Sainte Marie du Mont



Espionage Basic Training – Reduced painted time from 10 seconds to 6. Made it so only bullet damage paints you.



Weapon tuning to allow for one shot kills outside of hardcore mode, enabling challenge completion.



Fixed infinite flamethrower bug



XP Earn rate tuned in Operation Neptune



Fix issue of shotgun variants not appearing



Emblem Editor and visualization improvements



GameBattles Improvements



Fixed Gridiron Ball exploits



COD:WWII MULTIPLAYER WEAPON TUNING UPDATES:



BUFFs –



Walther Toggle Action Shotgun – Damage increased at extremely close range



Bren LMG – Increased damage per shot



LMG Bipod – Sped up ADS time when in bipod stance



NERFs –



BAR Rifle – decreased fire rate and widened hip fire spread



STG44 Rifle – widened hip fire spread



FG42 Rifle – increased recoil and widened hip fire spread



Machine Pistol – decreased damage ranges



SNIPER CLASS – Fixed a bug with all Sniper Rifles zooming to exact center when aiming down the sights.



COD:WWII NAZI ZOMBIES UPDATES:



Zombie Map Exploit Fix – clipping into a zombie spawn closet using revive mechanic in Laboratory



Fixed Klaus pathing



Fixed out of world exploit – The Final Reich




L'articolo Call of Duty: WWII, il changelog della prima patch del titolo Sledgehammer Games è estratto da GamesVillage.it.

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13 novembre 2017 alle 09:30