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Cover FORCED: Slightly Better Edition (Linux)

FORCED: Slightly Better Edition Linux

Cover FORCED: Slightly Better Edition (Linux)
Genere
Gioco di ruolo
Data di uscita
24 ottobre 2013
Produttore
BetaDwarf
Sviluppatore
BetaDwarf
Età consigliata
16+
Link
store.steampowered.com

Forced è un cooperativo di ruolo arcade con elementi puzzle e tattici, da uno a quattro giocatori. Schiavi nella scuola per gladiatori più dura mai concepita, combatterete come gladiatori per riscattare la vostra libertà. Affronterete prove mortali e creature mastodontiche, ma il vostro Spirito mentore Balfus vi guiderà verso la gloria.
Caratteristiche

Campagna con 25 Arene e 5 Boss

Quattro Classi Uniche, ciascuna con 16 abilità sbloccabili

Focalizzato sulla tua abilità, tutti gli attacchi possono essere evitati, sta a te capire come!

Lo Spirito Mentore, un aiuto extra che i giocatori devono controllare insieme per avvantaggiarsi sugli avversari

Modalità Sopravvivenza (nuove modalità in arrivo)

Sistema di Combattimento a Segni. Applica Segni agli avversari con i tuoi attacchi base, per poi provocare attacchi speciali devastanti da parte tua o dei tuoi alleati.

Storia
Forced è nato come progetto universitario a Copenhagen. Costruito con la modalità cooperativa in mente, il gioco presenta diverse caratteristiche innovative che incoraggiano il lavoro di squadra tra i giocatori, lasciando gli egoisti a sanguinare nella sabbia dell'arena.

Features

1-4 player campaign, carefully balanced for the number of players

Local and online co-op, it's easy to plugin controllers and play on one computer

A challenging Gladiator campaign with monstrous foes and tricky puzzles

Four Unique Character Classes, with very distinctive playstyles

Skill focused: all enemy attacks can be evaded, it's your job to figure out how!

The Spirit Mentor, an extra party member which players must control together to gain an upper hand over the enemy

Survival Arena Mode (more modes coming)

Mark Combat System. Apply marks to enemies with your basic attacks, to set them up for devastating special attacks from you or your allies.

What is the Slightly Better Edition?
Since the release of FORCED back in 2013 we've been continuously updating the game. In celebration of our anniversary we released another major update to the game which now makes it the Slightly Better Edition.

Survival Modes overhaul
The Survival Mode feature has received an overhaul with new maps and a reward system to make it a more integral part of the game.

There are now 4 survival maps (up from 2), 3 of them endless waves and 1 versus.

Each of the endless Survival maps now award crystals based on the times you achieve. These crystals are added to your Campaign crystals when determining which abilities and maps you unlock.

4 new achievements to earn by playing the survival modes

Large optimization improvements; This will also help network play to be less laggy as the host computer no longer struggles to keep up :)

Final Boss improvements; The Final boss of the game has received some design love, FX optimization and additional bug-fixing for a greater climax to the game!

Menu improvements; A splash screen for new players to welcome them into the world of FORCED and simplified lobby interface

New Input system; a fully reworked input system should make our controller support even more stable by supporting additional features such as switching seamlessly between controller and keyboard even in-game!
Still a work in progress, so you may experience a few issues :)

Localization additions: We've added Polish as a language to the game, and have also implemented a lot of translations that were missing from previous verisons.

Plenty of updates between the original release and the most recent one

Network overhaul - Across multiple iterations we've overhauled the networking of FORCED, fixing the problems people initially had with connecting and lag. We're still improving this, as there's always opportunities to make it better

Singleplayer resurrect - Since the original release we introduced a resurrection mechanic in Singleplayer to adjust the difficulty and to keep the experience closer to the co-op style of the game. This makes the game more fun in singleplayer, although we still suggest playing co-op :)

Bug fixes galore. The obvious one, but we really want to mention that we've spent tons of time fixing bugs and issues that the community helped us track down - and still are!

Finally we'll mention that we're always looking for feedback about issues in the game, and would like people to report anything they see on the forums or our support mail so we can keep improving it :)
News
http://twitter.com/betadwarf // http://twitter.com/baboonlord // http://facebook.com/forcedthegame
Secrets
http://www.eternalarenas.com/

Visitatore

Aggiungi alla collezione

Forced è un cooperativo di ruolo arcade con elementi puzzle e tattici, da uno a quattro giocatori. Schiavi nella scuola per gladiatori più dura mai concepita, combatterete come gladiatori per riscattare la vostra libertà. Affronterete prove mortali e creature mastodontiche, ma il vostro Spirito mentore Balfus vi guiderà verso la gloria.
Caratteristiche

Campagna con 25 Arene e 5 Boss

Quattro Classi Uniche, ciascuna con 16 abilità sbloccabili

Focalizzato sulla tua abilità, tutti gli attacchi possono essere evitati, sta a te capire come!

Lo Spirito Mentore, un aiuto extra che i giocatori devono controllare insieme per avvantaggiarsi sugli avversari

Modalità Sopravvivenza (nuove modalità in arrivo)

Sistema di Combattimento a Segni. Applica Segni agli avversari con i tuoi attacchi base, per poi provocare attacchi speciali devastanti da parte tua o dei tuoi alleati.

Storia
Forced è nato come progetto universitario a Copenhagen. Costruito con la modalità cooperativa in mente, il gioco presenta diverse caratteristiche innovative che incoraggiano il lavoro di squadra tra i giocatori, lasciando gli egoisti a sanguinare nella sabbia dell'arena.

Features

1-4 player campaign, carefully balanced for the number of players

Local and online co-op, it's easy to plugin controllers and play on one computer

A challenging Gladiator campaign with monstrous foes and tricky puzzles

Four Unique Character Classes, with very distinctive playstyles

Skill focused: all enemy attacks can be evaded, it's your job to figure out how!

The Spirit Mentor, an extra party member which players must control together to gain an upper hand over the enemy

Survival Arena Mode (more modes coming)

Mark Combat System. Apply marks to enemies with your basic attacks, to set them up for devastating special attacks from you or your allies.

What is the Slightly Better Edition?
Since the release of FORCED back in 2013 we've been continuously updating the game. In celebration of our anniversary we released another major update to the game which now makes it the Slightly Better Edition.

Survival Modes overhaul
The Survival Mode feature has received an overhaul with new maps and a reward system to make it a more integral part of the game.

There are now 4 survival maps (up from 2), 3 of them endless waves and 1 versus.

Each of the endless Survival maps now award crystals based on the times you achieve. These crystals are added to your Campaign crystals when determining which abilities and maps you unlock.

4 new achievements to earn by playing the survival modes

Large optimization improvements; This will also help network play to be less laggy as the host computer no longer struggles to keep up :)

Final Boss improvements; The Final boss of the game has received some design love, FX optimization and additional bug-fixing for a greater climax to the game!

Menu improvements; A splash screen for new players to welcome them into the world of FORCED and simplified lobby interface

New Input system; a fully reworked input system should make our controller support even more stable by supporting additional features such as switching seamlessly between controller and keyboard even in-game!
Still a work in progress, so you may experience a few issues :)

Localization additions: We've added Polish as a language to the game, and have also implemented a lot of translations that were missing from previous verisons.

Plenty of updates between the original release and the most recent one

Network overhaul - Across multiple iterations we've overhauled the networking of FORCED, fixing the problems people initially had with connecting and lag. We're still improving this, as there's always opportunities to make it better

Singleplayer resurrect - Since the original release we introduced a resurrection mechanic in Singleplayer to adjust the difficulty and to keep the experience closer to the co-op style of the game. This makes the game more fun in singleplayer, although we still suggest playing co-op :)

Bug fixes galore. The obvious one, but we really want to mention that we've spent tons of time fixing bugs and issues that the community helped us track down - and still are!

Finally we'll mention that we're always looking for feedback about issues in the game, and would like people to report anything they see on the forums or our support mail so we can keep improving it :)
News
http://twitter.com/betadwarf // http://twitter.com/baboonlord // http://facebook.com/forcedthegame
Secrets
http://www.eternalarenas.com/