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Cover FOR GOD'S SAKE, HELP HIM! (PC)

FOR GOD'S SAKE, HELP HIM! PC

Cover FOR GOD'S SAKE, HELP HIM! (PC)
Genere
Avventura
Data di uscita
15 ottobre 2025
Produttore
Noah Kuhn Games
Sviluppatore
Noah Kuhn Games
Link
store.steampowered.com

FOR GOD'S SAKE, HELP HIM! is a tiny, surreal first-person art "game" about what it's like. your goal is singular and simple: try to help him, however you can. if you can.

in this blank, reverberant void, the only things around are you, him, and giant objects periodically falling out of the sky and crushing him. simply put, he needs help.

for a few minutes, you can step in and help him. no, seriously -- it will probably only be a few minutes of playtime.

walk around and explore the void if you'd like. interact with whatever you can. maybe you'll find something out there that can help, but wander too far and you'll wrap back around to where you started. surely, somewhere in this space, you can find a quick and easy solution to get him out of this predicament for good, and we'll all live happily ever after?

only one level, only one objective, only one ending.

the game exclusively revolves around helping him. there is nothing else. there's a reason the game's free.

---

(a little experiment i made in my very limited free time over the last month or so)

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FOR GOD'S SAKE, HELP HIM! is a tiny, surreal first-person art "game" about what it's like. your goal is singular and simple: try to help him, however you can. if you can.

in this blank, reverberant void, the only things around are you, him, and giant objects periodically falling out of the sky and crushing him. simply put, he needs help.

for a few minutes, you can step in and help him. no, seriously -- it will probably only be a few minutes of playtime.

walk around and explore the void if you'd like. interact with whatever you can. maybe you'll find something out there that can help, but wander too far and you'll wrap back around to where you started. surely, somewhere in this space, you can find a quick and easy solution to get him out of this predicament for good, and we'll all live happily ever after?

only one level, only one objective, only one ending.

the game exclusively revolves around helping him. there is nothing else. there's a reason the game's free.

---

(a little experiment i made in my very limited free time over the last month or so)