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No Man's Sky, il changelog completo della patch 1.35

Non si può certo dire che Hello Games non ce la stia mettendo tutta, per tentare di riportare in gloria No Man's Sky, titolo di esplorazione spaziale che ha vissuto un lancio davvero tragico (come ricorderete certamente).



A partire dall'update 1.3 denominato Atlas Rises, sono stati lanciati altri 5 aggiornamenti (l'ultimo, versione 1.35, è oggetto dell'articolo in questione). Basandosi sul feedback della community, la Software House ha apportato al gioco una nuova e lunga serie di aggiunte, modifiche e correzioni di bug. Riportiamo di seguito l'intero changelog ufficiale:



Features and changes



Introduced ship handling variances between types/classes. Each individual ship now has procedural handling and speed characteristics, based on their type and class



Handling is now displayed as a value on the ship statistics screen



It's now possible to craft multiples of the same product at once



Added the ability to craft more of the same product on top of an existing stack



Improved transferring items between inventories



Added a toggle to switch from buy to sell screen on the trading menu



Added variance in handling between ship types



Improved the appearance of popup menus



Improved speed and smoothness of user interface page transitions



Reduced the amount of resource required to repair tech in Survival mode



Improved visuals for editing terrain



Improved display of critical warning messages



Added message to notify the player if they select a portal glyph they have not yet learned



Added additional information to the quick menu when the player attempts to charge something with insufficient resources



The quick menu will now automatically close after selecting an option



Alien words which have been translated are now highlighted in interactions



Improved messaging when portal glyphs are rewarded



Improved user interface navigation using Q, E, W, S and A and D keys



Added ability for player to enable torch while in caves



Improved galactic map saturation, colours and effects



Added an option in the galactic map to toggle user waypoints



Bug fixes



Fixed an issue preventing players with very long play times being able to save



Fixed an issue where black dots would occasionally appear while looking into the sun



Added audio when interacting with portals



Prevented hazard effects showing while teleporting or warping



Prevented mission log opening when you unpin recipes



Prevented players being able to scan creatures through the terrain



Fixed an issue causing extremely distant points of interest to show when scanning



Removed large white marker which would occasionally show up permanently over buildings



Fixed an issue where visited buildings would not correctly update their icon



Fixed an issue where visiting a building would not correctly mark nearby waypoints as visited



Fixed an issue where scanning buildings would not also scan nearby waypoints



It's no longer possible to lose the Atlas Path by using a black hole



Denying the Atlas Path will no longer show you the Atlas Path



Balanced the damage potential of the Scatter Blaster upgrade



Players will no longer be directed to the anomaly in systems where it can't spawn (e.g. when an Atlas Station is present)



Prevented portals from being incorrectly left enabled at times they shouldn't be



Removed grass from bases created prior to the Atlas Rises update



Completed freighter salvage missions will no longer be incorrectly re-added to the mission log



Fixed issue where your base teleporter can be duplicated and incorrectly labelled in teleporter location lists



Prevented incorrect distant paths being drawn in the galactic map



Fixed an issue where galactic map paths would draw incorrectly



Fixed an issue where players could manipulate mission boards to get multiple of the same mission type



Fixed an issue where system race was being displayed incorrectly when talking to mission NPCs



Fixed an issue that caused general ship handling to overly effect ship boost handling



Spoiler warning: Fixed an issue where some players were not rewarded the Remembrance recipe at the conclusion of the story



Fixed some rare crashes



Ricordiamo che No Man's Sky è disponibile su PlayStation 4 e PC. In calce, riportiamo il trailer ufficiale dell'ultimo grande update rilasciato, Atlas Rises.




L'articolo No Man's Sky, il changelog completo della patch 1.35 è estratto da GamesVillage.it.

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4 settembre 2017 alle 09:30