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DOOM environments are “almost like skate parks”

DOOM has something in common with Tony Hawk. Yep. DOOM is designed with big combat areas allowing the player plenty of room to improvise and take advantage of the shooter's emphasis on speed. Speaking to Metro, executive producer Marty Stratton compared the player character to a Ferrari, which ‘you don't want to put in a

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7 luglio 2015 alle 05:45