Destiny 2: all Titan Striker subclass skills and abilities
Explore the upgraded Titan Striker skill tree in Destiny 2.
Destiny 2 brings one brand new new subclass to each of the three classes of Titan, Warlock, and Hunter. The Titan gets the Sentinel subclass, which was shown off briefly during the Destiny 2 reveal, but we also see the return of an old favourite – the Striker.
As you'll see in all our Destiny 2 subclass guides, we've got a lovely video from Arekkz talking through the new skill tree layout, or a text version you can glance through if that's how you prefer to take things in.
There have been multiple changes to this returning Arc subclass. For starters, the Fist of Havoc Super no longer offers one ground slam. Instead, when you trigger it, it only charges up your fists. You can then press weapon fire (R2 or equivalent) to slam the ground and shoulder charge as many times as your Super bar allows it.
Every class also has what's called class abilities, which persist across the different subclasses. In the case of the Titan, class abilities all revolve around dropping protective barriers with varying bonuses.
- Super: Fist of Havoc
- Press R1+L1 to charge up your fists. Once activated, you can shoulder charge and ground slam until your Super meter is depleted
- Grenades
- Pulse Grenade:
A grenade that periodically damages enemies inside its blast radius - Flashbang Grenade:
An explosive grenade that disorientates the enemies it damages - Lightning Grenade:
A grenade that sticks to any surface and emits bolts of lightning
- Class ability: Barrier
- Towering Barricade:
A large barrier that can be used for cover or to seal off dangerous areas for a short time - Rally Barricade:
A small barrier that allows you to peek over it while aiming down sights and instantly reloads your equipment when you take cover
- Jumps
- Increased Height:
Upgrades Lift to travel to greater heights - Catapult:
Upgrades Lift to provide a strong initial burst of momentum - Increased Control:
Upgrades Lift for better directional control while in the air
- Passive skill tree 1
- Aftermath:
Fist of Havoc disorientates enemies and leaves a damage-dealing field in its wake - Magnitude:
Increases the duration of Pulse Grenades, Lightning Grenades, and Aftermath - Aerial Strike:
Fist of Havoc deals more damage the longer it's in the air - Shoulder Charge:
After sprinting for a short time, slam shoulder-first into your target
- Passive skill tree 2
- Frontal Assault:
A powerful melee punch that grants you increased weapon stability - Reversal:
Melee kills immediately trigger health regeneration - Knockout:
Breaking enemies shields increases your melee range - Trample:
Fist of Havoc lasts longer while sprinting. Killing enemies with Fist of Havoc extends its duration
Destiny 2 is out September 6 on PS4 and Xbox One. The PC version does not have a firm release date.
