Destiny 2: Forsaken, patch 2.0.0, Last Wish raid release times and the biggest changes coming this week
In a little over a week, Destiny 2: Forsaken will finally launch on PC, PS4, and Xbox One all over the world.
Bungie has detailed its launch plans for Destiny 2: Forsaken, the expansion's day one patch, this week's update 2.0.0 – and, of course, the Last Wish raid.
Destiny 2: Forsaken pre-patch: update 2.0.0 launch times and details
Forsaken launch preparations first go in effect on Tuesday, August 28. This is when update 2.0.0 will release on all platforms, but it's not just bringing some expansion content, it's also making changes that will affect everyone, whether or not they own Forsaken.
Patch 2.0.0 will be available following over four hours of server maintenance on August 28 that kicks off at 9:45am PT, 11:45am ET, 5:45pm BST. Servers will go back online at 2pm PT, 5pm ET, 10pm BST.
There's a massive list of changes update 2.0.0 will bring to the table, which you can see below. The patch's download size has not yet been revealed.
General changes
- Year 2 Weapon Slots will be live for all players
- During this transition, weapons that overflow players' inventories will be sent to the Postmaster
- Year 1 slots equipped with weapons that are moved during this update will remain empty until players equip another weapon
- These Year 1 Power weapons will become Kinetic in Year 2: Alone as a God, Baligant, The Frigid Jackal, Hawthorne's Field-Forged Shotgun, Perfect Paradox, Shepherd's Watch, Silicon Neuroma
- These Year 1 Power weapons will have their elemental attribute changed and locked to Solar for Year 2: IKELOS_SG_V1.0.1, IKELOS_SR_v1.0.1
- These Year 1 Exotic Power weapons will remain in the Power slot, as exceptions to Year 2 weapon slot changes: D.A.R.C.I., Legend of, Acrius, Tractor Cannon, Whisper of the Worm
- ll other Year 1 Energy and Power weapons will have their elemental attribute locked for Year 2
- New ammo economy will be live to support Year 2 weapon slots
- Exotic weapons, armor, and emblem collections will become unavailable until September 4
- Players should grab their desired items before August 28
- Updated collections will return on September 4
- Some tooltips may not reflect actual item behaviour during the August 28-September 4 transition
- Exotic weapons will lose their +5 Power mods in preparation for September 4
- All remaining Legendary and Exotic gear will lose their +5 Power starting on September 4
- Year 1 armour mods will be deprecated entirely starting on September 4
- Nightfalls will not feature strike scoring until September 4
- Xur will no longer display a vendor icon on destination maps
- Xur will no longer be tied to Flashpoints
- Xur's Fated Engrams will grant only pre-Forsaken Exotics
- Swords will have the ability to accept shaders
- Adding a timer to the status effect for Healing Rift, Empowering Rift, and Rally Barricade to communicate the time remaining before they expire
- Wanted escapees from the Prison of Elders will roam the open world (they won't drop rewards until September 4, 2018)
- Increasing the difficulty of all Lost Sectors (example: EDZ Lost Sectors will now require 240 Power)
Class changes
Hunter
- Marksman's Dodge is now considered a reload; it can interact with Kill Clip, Rat King, etc
- Celestial Nighthawk will grant 33% of your Super energy back if a target is killed by the Golden Gun shot
- Wormhusk Crown will no longer start regeneration of health and shields
- Wormhusk Crown will now grant a larger health and shield bump at the beginning of dodge instead of at the end
Warlock
- Increased Healing Rift effectiveness
- Empowering Rift now increases precision damage (previously, bonus damage was capped at the weapon's precision damage in PvP)
- Skull of Dire Ahamkara grants increased Super energy gained from Nova Bomb kills
- Killing higher-ranked enemies will grant more Super energy with Skull of Dire Ahamkara equipped
- Transversive Steps has enhanced mobility, and will automatically reload your currently equipped weapon after you sprint for a short time
Titan
- Rally Barricade no longer requires players to take cover to reload—it now feeds ammo to your magazine over time
- Helm of Saint-14 now grants allies an overshield for a short duration when they're passing through Ward of Dawn
- Mask of the Quiet One now increases energy gain from incoming damage, and will grant health from kills while critically wounded
Grenade changes
Axion Bolt
- Increased base damage
- Increased the amount of time it takes for tracking strength to lessen
Flashbang
- Increased base damage
- Incendiary Grenade
- Increased base damage
Storm Grenade
- Increased base damage
Scatter Grenade
- Re-tuned range and falloff ranges for the detonations for more reliable damage
Magnetic, Fusion, and Flux Grenade
- Increased base damage
- Damage is now the same whether a target has been stuck or simply walked over grenade when detonating
- Magnetic Grenade now detonates a second time only if it's attached to a target
- The second detonation no longer only occurs on the grenade itself and will now be applied to each individual target hit by the initial detonation
Skip Grenade
- Increased impact damage of each Skip Drone impact for a higher total potential damage
Void Wall
- Increased the damage of initial Void Wall wave

Destiny 2: Forsaken release and day one patch launch times
On Tuesday, September 4, Forsaken will officially launch. You'll be able to access expansion content after downloading a day one patch. The patch will be available during server maintenance, which starts at 7am PT, 10am ET, 3pm BST and ends three hours later at 10am PT, 1pm ET, 6pm BST.
We're still waiting on download size confirmation at this point.
Destiny 2: Forsaken Last Wish raid launch times
Last Wish, Forsaken's raid, will be going live a whopping ten days later. Last Wish will be available starting Friday, September 14 at 10am PT, 1pm ET, 6pm BST.
This should give you enough time to gear up for the raid, though we're not yet sure what's the minimum Power level required.
Trials of the Nine and Solstice of Heroes
Trials of the Nine is currently on hiatus, with no projected return date. As a result, the Lest Ye Be Judged achievement/trophy is no longer attainable. Bungie is likely working on tweaking Trials before bringing it back in Year 2.
As for Solstice of Heroes, the event – as well as Moments of Triumph – will conclude with the launch of patch 2.0.0 on August 28. Once maintenance starts on that day, you will no longer be able to access Solstice of Heroes, or Moments of Triumph. This also means that any unclaimed rewards or lingering objectives will be erased when the maintenance starts.
Following the conclusion of the event, players will still be able to Masterwork their Legendary Solstice armour (Resplendent). Be wary, however, as the release of patch 2.0.0 will cause a few issues, which will automatically be fixed on Forsaken's launch day of September 4.
Here's what you will run into during that week:
- Players will not be able to complete the Prestige Nightfall objective between August 28 and September 4 due to strike scoring being unavailable
- After September 4, the Heroic Strikes playlist is being retired for a single, adjustable strike hopper. Players will need to complete strikes in this new playlist with at least one clanmate to unlock this Masterwork objective.
- Valor ranks reset at the conclusion of Season 3 on September 4. If players do not unlock their Masterwork for achieving Legend in their Valor ranking by the end of Season 3, their Valor rank will reset, and they will have to begin anew in Season 4.
As a reminder, Bungie is hosting a limited-time, in-game demo for Forsaken's PvPvE mode, Gambit, on Saturday, September 1 for all players. It goes without saying that you'll need to grab Tuesday's patch to be able to participate.
Destiny 2: Forsaken launches September 4 on PC, PS4, and Xbox One.
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